Kunitsu-Gami: Path of the Goddess is an action-packed game that begins with a disaster. Mt. Kafuku is overrun by the Seethe, terrifying creatures that follow the Mountain Goddess. The story reveals that human greed led to this chaos. The local people took too much from the mountain, causing the Seethe to rise. You play as Soh, a brave samurai. Your mission is to help the Maiden Yoshiro purify the mountain and restore its natural state.
The game combines hack-and-slash action with elements from Pikmin and tower defense games. As you enter villages, you find petrified villagers. Freeing them allows you to add them to your team. These villagers play key roles in defending against the Seethe, which attack at night.
Soh is the main warrior, using elegant dance moves to swing his blade and fight the Seethe. You can upgrade Soh’s equipment with Tsuba Guards that grant special powers. There are also various skills to enhance his abilities. Though Soh’s combos are limited, you will be busy managing other tasks.
Each level involves guiding the Maiden Yoshiro along a spirit path to a corrupted Torii gate. This gate is the source of the area’s blight. During the day, Yoshiro moves slowly along the path, unable to reach the gate before nightfall. At night, monsters emerge from the gate, and you must protect Yoshiro.
If you have played games like Hellwardens, Dungeon Defenders, or Orcs Must Die, you will find similarities here. Monsters take different paths towards Yoshiro. Your villagers, each with unique roles, help fend off these threats. You equip villagers with special masks that are unlocked as you advance. Roles start simple, like the Woodcutter, but become more varied, like the Thief who finds hidden treasures but flees from danger.
You need to position your villagers strategically along monster routes. Each mask can be leveled up, enhancing their abilities as enemies grow stronger. The enemies, drawn from Japanese mythology, are both bizarre and frightening. They evolve from simple foes to larger, more dangerous monsters, leading to intense boss battles.
Boss battles remind players of Capcom’s Monster Hunter series. Soh faces immense enemies requiring different tactics. Initially, the game seems easy, but challenges quickly arise. For example, a giant centipede boss in the third level poses a significant challenge. Using villagers effectively is key to defeating such bosses. You must constantly adjust your strategy and move villagers as needed.
During the day, there are quieter moments. You can purify areas of corruption, collect orbs, and assign roles to villagers while Yoshiro dances along the spirit path. Time can be sped up if tasks are complete, but larger levels with multiple routes require careful planning.
Clearing a level allows you to set up a base, repair monuments, and earn upgrades. This downtime is reminiscent of older Monster Hunter villages. Although it can feel like busy work, it is satisfying to see areas come back to life.
Kunitsu-Gami: Path of the Goddess is more compact and shorter in length compared to Monster Hunter. However, this is a positive aspect, as the game can be completed in under 20 hours. The pacing feels right, ending before the mechanics become tiresome.
The game is themed after Kagura, a style of Japanese theater. The story is told without words, relying on action and dance sequences. This unique approach works well, keeping players engaged without traditional exposition. The game delves deep into Japanese mythology and culture, offering a unique gaming experience.
In summary, Kunitsu-Gami: Path of the Goddess offers an engaging blend of action, strategy, and mythology. Its unique storytelling and gameplay mechanics make it a refreshing and memorable experience.
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